Virtual Reality Market Analysis

  • Report ID: 160
  • Published Date: Sep 05, 2024
  • Report Format: PDF, PPT

Virtual Reality Market Analysis

The market is segmented by device into head mounted display (HMD), gesture tracking device (GTD) and projectors & display wall (PDW), out of which, the HMD segment is anticipated to hold the largest share in the virtual reality market on account of the increasing usage of VR in enterprise and consumer applications, and growing adoption of innovative head mounted devices globally. It is calculated that the sales of the AR/VR headsets will reach approximately 19 million by the end of 2022.  additionally, on the basis of application, the healthcare segment is evaluated to observe the highest growth during the forecast period owing to the rising use of VR for drug discovery and design, and emerging role of virtual reality in microsurgery and nano-surgery. Moreover, based on component, the hardware segment is assessed to account for the largest market share in the coming years, which can be credited to the spiraling usage of VR headsets in theme parks and commercial applications. 

Our in-depth analysis of the global market includes the following segments:

           By Device

  • Head Mounted Display (HMD)
  • Gesture Tracking Device (GTD)
  • Projectors & Display Wall (PDW)

             By Application

  • Media & Entertainment
  • Gaming
  • Enterprise
  • Military & Defense
  • Healthcare
  • Education
  • Others

 

 

           Component

  • Hardware
  • Software
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Browse Key Market Insights with Data Illustration:


Author Credits:  Abhishek Verma


  • Report ID: 160
  • Published Date: Sep 05, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2024, the industry size of virtual reality is assessed at USD 29.88 billion.

Virtual Reality Market size was over USD 24.51 billion in 2023 and is projected to exceed USD 570.88 billion by 2036, growing at over 27.4% CAGR during the forecast period i.e., between 2024-2036. The market growth is impelled by increasing use of HMDs in entertainment & gaming sector and growing investments by technology vendors for virtual reality applications.

Asia Pacific is expected to dominate majority revenue share by 2036, on the back of hike in launch of affordable VR devices by local companies in countries, namely China and India.

The major players in the market are Facebook Technologies, LLC, Sony Corporation, Samsung Electronics Co. Ltd., Lenovo Group Ltd, Google LLC, and others.
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