Skill Gaming Market Share

  • Report ID: 5670
  • Published Date: Nov 27, 2024
  • Report Format: PDF, PPT

Skill Gaming Market Share

North American Market Statistics

North America industry is anticipated to hold largest revenue share of 33% by 2037. The rise of game streaming services has been a major factor in the expansion of the skill gaming industry in North America. Sites like Twitch and YouTube Gaming have grown in popularity as places where players can show off their abilities, interact with viewers, and find new games.

In addition to increasing the prominence of skill-based games, this trend encourages interaction and an awareness of community within the gaming industry. As a result of all this, the market is predicted to grow significantly in North American nations.

APAC Market Analysis

The skill gaming market in the Asia Pacific region is projected to witness a notable market share of 27% during the review period. The spread of mobile gaming is primarily responsible for the growth of the skill gaming sector in the Asia Pacific region. The number of people who play games on their phones is increasing, due to the growing use of smartphones and relatively cheap data plans.

This move to mobile platforms makes it easier and more convenient for people to participate in skill games, which is stimulating the overall growth of this market.  By 2021, the Asia Pacific region was home to over 1.7 billion wireless players. The fact that the area has a large user base and mobile gaming's influence on the expansion of the market is highlighted in this data.

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Skill Gaming Market Size
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Author Credits:  Abhishek Verma


  • Report ID: 5670
  • Published Date: Nov 27, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of skill gaming is assessed at USD 44.32 billion.

The skill gaming market size was valued at USD 40.12 billion in 2024 and is expected to reach USD 198.78 billion by 2037, registering around 13.1% CAGR during the forecast period i.e., between 2025-2037. The widespread adoption and accessibility of mobile gaming will fuel the market growth.

North America industry is anticipated to hold largest revenue share of 33% by 2037, due to rising substantial rise in the game streaming services in the region.

The major players in the market are AviaGames Inc, Tencent Holdings Limited, Sony Interactive Entertainment LLC, Microsoft Corporation, Ubisoft Entertainment SA, NetEase, Inc., Big Fish Games, Zynga Inc., and others.
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