Modes (Online, Offline)
In terms of mode, the online segment in the skill gaming market is estimated to gain the largest revenue share of 60% during the studied period. A major strategy for maintaining player engagement in the online games segment has been to introduce events and live services within games. To maintain the freshness and dynamism of gaming experience, developers are constantly publishing updates, events, or new features.
In addition to attracting existing players, live services are also an effective tool for the retention and acquisition of new players, including seasonal events, tournaments, and collaboration. Fortnite, developed by Epic Games, hosted a live in-game concert in 2020 featuring the artist Travis Scott, attracting over 12 million concurrent players. Considering these aspects, the market is predicted to witness growth in this segment.
Game Genre (Board Based, Word & Number Based, Card Based, Tile Based, Dice Based, Puzzle Based & Animated Games)
Based on game genre, the board based segment in the skill gaming market is expected to garner a significant share from 2024-2037. Recognition of the educational and therapeutic benefits associated with board-based games has fueled their growth. Board games are increasingly utilized in educational settings to enhance learning outcomes, promote critical thinking, and improve social skills.
Additionally, board games are employed in therapeutic interventions to address various cognitive and emotional challenges, further contributing to the genre's appeal. The growing accessibility of board-based games, coupled with an increased focus on diverse themes, has expanded the appeal of the genre.
Board game publishers are creating titles that cater to a wide range of interests and demographics, breaking away from traditional stereotypes. This inclusivity has made board games more accessible to a broader audience, attracting newcomers and diversifying the player base. This increasing popularity of board games is supporting market revenue.
Our in-depth analysis of the global market includes the following segments:
Modes |
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Game Genre |
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Skill Type |
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Author Credits: Abhishek Verma
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