Online Gaming Market Trends

  • Report ID: 6503
  • Published Date: Oct 01, 2024
  • Report Format: PDF, PPT

Online Gaming Market Trends

Growth Drivers

  • Rising mobile gaming and social interaction: Rising demand for different types of online games is a primary growth factor for the online gaming industry. Expansion within this segment continued to be tipped by high penetration of smart handsets and high-speed internet, especially in developing online gaming markets. Advanced and immersive mobile games remained the focus of game developers. In addition, social interaction has made online gaming the medium primarily for this purpose. Multi-player games and eSports tournaments gain millions of viewers. Currently, competitive gaming has progressed to the first degree where its influence saw events including the League of Legends World Championship which took place in August 2023. Hence, it further gives strength to community-driven games and platforms such as Twitch and YouTube Gaming.
  • Advancements in cloud gaming: The appearance of cloud-based gaming platforms minimized the hardware's limitations on gamers. For instance, games in this category do not need the purchase of an expensive console or computer. Microsoft launched Xbox Cloud Gaming in November 2020, which best explains the practice. This factor opened access and enlarged the players' user base worldwide.

Challenges

  • Government regulatory backlash: Major gaming region governments are implementing more stringent regulations. For instance, the new policies in China concerning the availability of hours to play games for minors affect game developers. In March 2022, the government in China launched regulatory mechanisms to control the rising rate of gaming addiction. Such a new regulation may influence game development and revenue streams, mainly for games targeted toward the youth market.
  • Cybersecurity issues: The rise of online gaming only means the rise of cybersecurity issues. In March 2023, the United States Federal Trade Commission publicized a report regarding the alarming number of cyberattacks taking place within gaming platforms, particularly in data breaches and in-game frauds. Of course, more transactions take place within the game, making a secure payment system and personal information, among many other issues, still crucial to the developers.

Online Gaming Market: Key Insights

Base Year

2024

Forecast Year

2025-2037

CAGR

17.5%

Base Year Market Size (2024)

USD 114.5 billion

Forecast Year Market Size (2037)

USD 932.2 billion

Regional Scope

  • North America (U.S., and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)
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Author Credits:  Abhishek Verma


  • Report ID: 6503
  • Published Date: Oct 01, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

The online gaming market size is USD 114.5 billion in 2024.

The global online gaming market size is valued at US 114.5 billion in 2024 and is likely to reach USD 932.2 billion by the end of 2037, expanding at a CAGR of 17.5% over the forecast period, i.e., 2025-2037.

Key players in the market include Tencent, Microsoft, Activision Blizzard, Electronic Arts (EA), and Ubisoft.

The free-to-play segment is expected to hold a dominating share during the forecast period.

Asia Pacific is projected to lead the industry, offering lucrative expansion opportunities with a share of 36.7% during the forecast period.
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