Head Mounted Devices Market Trends

  • Report ID: 56
  • Published Date: Oct 10, 2024
  • Report Format: PDF, PPT

Head Mounted Devices Market Trends

Growth Drivers

  • Increasing Online Gaming Audience to Boost the Growth of the Market - As of 2020, approximately 900 million adults were projected to be involved in online gaming. Online gaming requires the most enhanced setup of the latest devices to provide a magnificent experience to gamers. Mobile or PC games generally take place in a pre-designed virtual world and gamers use VR devices such as VR headsets and displays to interact with the gaming world. These devices are mounted on the head giving an overall lifelike experience to the users.
  • Rising Adoption in the Defense and Aerospace Sector to Provide Night Vision – A corporation named Ebilit sold enhanced night vision goggles to the army in 2020 with a deal of USD 420 million which also supplies night vision technology to the marine sector.
  • Growing Number of AR Users Across the Globe- It is predicted that by 2024, approximately 1.5 billion individuals will be using mobile augmented reality devices.
  • Higher Inclination of Global Population toward VR Head-Mounted Displays- The VR head-mounted display shipment was projected to increase by nearly 20%, summing up to around 35 million units from 2018 to 2019.
  • Significant Utilization of HMDs for Video Games- In 2021, approximately 50% of males and 40% of females in the USA were observed to be playing video games.

Challenges

  • Requirement for More Advanced Technology
  • Need for Higher Initial Investment
  • Lack of Standardization for Designing Procedure- The lack of standardization leads to compatibility problems between products bought from sellers, as different products have different quality that affects the user experience. VR, AR, and HMDs need universal standards to increase consumer adoption and widespread enterprise. It becomes difficult to create mobile VR apps as each has different operating systems and screen standards which inhibits Head-mounted Display (HMD) Market growth in the coming years.

Head-mounted Display Market: Key Insights

Base Year

2022

Forecast Year

2023-2035

CAGR

~45%

Base Year Market Size (2023)

~ USD 5.3 Billion

Forecast Year Market Size (2035)

~ USD 460 Billion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of Middle East and Africa)

Base Year

2024

Forecast Year

2025-2037

CAGR

45.1%

Base Year Market Size (2024)

USD 10.95 billion

Forecast Year Market Size (2037)

USD 1.43 trillion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of Middle East and Africa)

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Author Credits:  Abhishek Verma


  • Report ID: 56
  • Published Date: Oct 10, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of head-mounted display is evaluated at USD 14.92 billion.

The head-mounted display market size was over USD 10.95 billion in 2024 and is projected to reach USD 1.43 trillion by the end of 2037, growing at around 45.1% CAGR during the forecast period i.e., between 2025-2037. Rising adoption of AR and VR across the globe and ongoing development in the gaming industry will drive the market growth.

North America industry is anticipated to hold majority revenue share by 2037, impelled by presence of a huge online gaming audience in the region.

The major players in the market include Sony Corporation, Magic Leap, Inc., Microsoft Corporation, Lenovo Group Limited, Meta Platforms, Inc., Google LLC, HTC Corporation, Seiko Epson Corporation, Thales Defense & Security, Inc., Samsung Electronics Co., Ltd.
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