Head-mounted Display Market Size & Share, by HMD Type (Discrete, Integrated, Slide-On), Product Type (Eyewear, Head Mounted), Technology (AR, VR), Connectivity Type (Wired, Wireless), Application (Consumer, Enterprise, Commercial, Industrial, Military, Medical) - Global Supply & Demand Analysis, Growth Forecasts, Statistics Report 2025-2037

  • Report ID: 56
  • Published Date: Oct 10, 2024
  • Report Format: PDF, PPT

Global Market Size, Forecast, and Trend Highlights Over 2025-2037

Head-mounted Display Market size was over USD 10.95 billion in 2024 and is projected to reach USD 1.43 trillion by the end of 2037, growing at around 45.1% CAGR during the forecast period i.e., between 2025-2037. In the year 2025, the industry size of head-mounted display is evaluated at USD 14.92 billion. The growth of the market can primarily be attributed to the skyrocketing adoption of AR and VR across the globe. For instance, more than 150 million people were observed to be using VR globally in 2018, while in 2020, approximately 50 million VR and 80 million AR users were stated to be living solely in the USA. Along with this, less cost of microdisplays, increasing demand for lightweight helmet mounted displays, and their portable nature drives the Head-mounted Display (HMD) Market growth.

Furthermore, the global market is further projected to grow on the back of the rising inclination of people toward the virtual world over the forecast period. Additionally, ongoing development in the gaming industry has spurred the demand for head mounted devices. Head mounted devices are basically small displays & devices that are mounted on a hat or helmet and integrated into eyewear. Such devices do not block the vision of the user but project a virtual image in the real world to be witnessed. For instance, the unit sale of VR head-mounted devices was estimated for mobile at about 70% and for PCs, it was projected to be around 22% in 2020.


Head-mounted Display Market Growth
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Head Mounted Devices Market: Growth Drivers and Challenges

Growth Drivers

  • Increasing Online Gaming Audience to Boost the Growth of the Market - As of 2020, approximately 900 million adults were projected to be involved in online gaming. Online gaming requires the most enhanced setup of the latest devices to provide a magnificent experience to gamers. Mobile or PC games generally take place in a pre-designed virtual world and gamers use VR devices such as VR headsets and displays to interact with the gaming world. These devices are mounted on the head giving an overall lifelike experience to the users.
  • Rising Adoption in the Defense and Aerospace Sector to Provide Night Vision – A corporation named Ebilit sold enhanced night vision goggles to the army in 2020 with a deal of USD 420 million which also supplies night vision technology to the marine sector.
  • Growing Number of AR Users Across the Globe- It is predicted that by 2024, approximately 1.5 billion individuals will be using mobile augmented reality devices.
  • Higher Inclination of Global Population toward VR Head-Mounted Displays- The VR head-mounted display shipment was projected to increase by nearly 20%, summing up to around 35 million units from 2018 to 2019.
  • Significant Utilization of HMDs for Video Games- In 2021, approximately 50% of males and 40% of females in the USA were observed to be playing video games.

Challenges

  • Requirement for More Advanced Technology
  • Need for Higher Initial Investment
  • Lack of Standardization for Designing Procedure- The lack of standardization leads to compatibility problems between products bought from sellers, as different products have different quality that affects the user experience. VR, AR, and HMDs need universal standards to increase consumer adoption and widespread enterprise. It becomes difficult to create mobile VR apps as each has different operating systems and screen standards which inhibits Head-mounted Display (HMD) Market growth in the coming years.

Head-mounted Display Market: Key Insights

Base Year

2024

Forecast Year

2025-2037

CAGR

45.1%

Base Year Market Size (2024)

USD 10.95 billion

Forecast Year Market Size (2037)

 USD 1.43 trillion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of Middle East and Africa)
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Head Mounted Devices Segmentation

Connectivity Type (Wired, Wireless)

The global Head-mounted Display Market is segmented and analyzed for demand and supply by connectivity type into wired and wireless, out of which, the wireless segment is expected to hold the largest HMD Market share over the forecast period. Escalating adoption of WLAN and other devices such as smartphones, remote control, TV, GPS system, and radios are anticipated to hike the growth of the segment during the forecast period. For instance, more than 20 billion devices were anticipated to be connected via a wireless local area network (WLAN) in 2021.

Our in-depth analysis of the global Head-mounted Display Market includes the following segments:

             By HMD Type

  • Discrete
  • Integrated
  • Slide-On

             By Product Type

  • Eyewear
  • Head Mounted

             BY Technology

  • AR
  • VR

            By Connectivity Type

  • Wired
  • Wireless

              By Application

  • Consumer
  • Enterprise
  • Commercial
  • Industry
  • Military
  • Medical

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Head Mounted Devices Industry - Regional Synopsis

North America Market Forecast

The North America region Head-mounted Display Market, amongst the market in all the other regions, is projected to hold the largest market share by the end of 2037. The growth of the market in the region is ascribed to the presence of a huge online gaming audience. As of 2020, approximately 150 million adults in North America are involved in online gaming making it up to around 65% of the entire population. Furthermore, the presence of major key players and the increasing adoption of the latest technology is also anticipated to hike the growth of the HMD Market in the region over the forecast period. Moreover, the Asia Pacific region is further projected to hold the second largest share in the global head-mounted devices market over the forecast period on the back of the rising investment by major companies to develop the requisite technology.

Research Nester
Head-mounted Display Market Demand
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Companies Dominating the Head-mounted Display Market

    • Sony Corporation
      • Company Overview
      • Business Strategy
      • Key Product Offerings
      • Financial Performance
      • Key Performance Indicators
      • Risk Analysis
      • Recent Development
      • Regional Presence
      • SWOT Analysis
    • Magic Leap, Inc.
    • Microsoft Corporation
    • Lenovo Group Limited
    • Meta Platforms, Inc.
    • Google LLC
    • HTC Corporation
    • Seiko Epson Corporation
    • Thales Defense & Security, Inc.
    • Samsung Electronics Co., Ltd.

In the News

 

  • Meta Platforms, Inc. to launch new Meta portal productivity tools to facilitate support for the Duet Display app. This app is utilized by users to turn Meta Portal Go and Meta Portal Plus (Gen 2) into a second display for juggling hardcore tasks on multiple apps and screens.

  • · Sony Corporation collaborates with Niantic Inc., an augmented reality (AR) mobile game developer, to develop auditory AR for headphones. Sony corporation is on its way to introducing technology for headphones that allow users to hear sound from the real world while receiving sound from the virtual world. 

 

Author Credits:  Abhishek Verma


  • Report ID: 56
  • Published Date: Oct 10, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of head-mounted display is evaluated at USD 14.92 billion.

The head-mounted display market size was over USD 10.95 billion in 2024 and is projected to reach USD 1.43 trillion by the end of 2037, growing at around 45.1% CAGR during the forecast period i.e., between 2025-2037. Rising adoption of AR and VR across the globe and ongoing development in the gaming industry will drive the market growth.

North America industry is anticipated to hold majority revenue share by 2037, impelled by presence of a huge online gaming audience in the region.

The major players in the market include Sony Corporation, Magic Leap, Inc., Microsoft Corporation, Lenovo Group Limited, Meta Platforms, Inc., Google LLC, HTC Corporation, Seiko Epson Corporation, Thales Defense & Security, Inc., Samsung Electronics Co., Ltd.
Head Mounted Devices Market Report Scope
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