Gaming PC Market Trends

  • Report ID: 6035
  • Published Date: May 16, 2024
  • Report Format: PDF, PPT

Gaming PC Market Trends

Growth Drivers

  • Radical increase in the number of gamers globally - Every year, more people play video games because more people of all ages and genders are discovering titles they like, and the industry itself is expanding and becoming more valuable. 3.11 billion people play video games worldwide, and the number is growing yearly, according to current data.

    A new content ecosystem has also emerged, mostly driven by live streams, esports competitors, and game content providers. Fantasy sports and real-money gambling continue to lead the way in terms of income generation. To put it mildly, 2022 was an incredible year for the gaming sector and will further raise its business in the coming future.
  • Recent advancement in the internet infrastructure - High-speed internet connectivity and the presence of the Internet of Things (IoTs) is one of the numerous motivating reasons that have been propelling the expansion of esports as well as gaming PCs. In line with Word Bank research, over the past 20 years, there has been a 1,000-fold growth in global data traffic.

    Digital data may theoretically circle the world five times in a second as it travels thousands of kilometers at the amazing speed of 200,000 km/s over this seamless global data infrastructure supply chain. Thus, the need for data infrastructure is rising at an exponential rate due to the data explosion.

    The whole gaming experience has been affected by having access to broadband and 3G/4G spectrum for high-speed Internet connections. In the past, lags occurred during gameplay when using a regular internet connection because it was insufficient.
  • Increasing demand in female gamers for games on PC - The gaming PC market survey predicts that 37% of gamers in Asia are female and that the percentage of female gamers is expanding at a rate of 11% per year, which is nearly twice as fast as that of male gamers.

    Apart from this, 53% of gamers in Southeast Asia are female, with the Philippines having the highest number at 63%. Robust increases throughout Asia and the MENA area are still observed, despite the less balanced economies in South Asia, China, and MENA.

Challenges

  • Casual gamers interested in mobile and tablets - Because smartphones and tablets are so accessible, the customer base for mobile gaming is far wider and more varied. The industry has grown significantly as a result of the ease of mobile gaming and the rising power of mobile devices. Advertisements for mobile games can be found on TV, billboards, digital platforms, newspapers, magazines, and even transit media.
  • Rising competition on the appeal of gaming PCs - Recently, the appeal of having a gaming PC has increased dramatically, escaping the confines of specialized markets and permeating popular culture. However, building a computer from scratch seems like a daunting endeavor to many.

Gaming PC Market: Key Insights

Base Year

2023

Forecast Year

2024-2036

CAGR

15%

Base Year Market Size (2023)

USD 53 Billion

Forecast Year Market Size (2036)

USD 189 Billion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)
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Author Credits:  Abhishek Verma


  • Report ID: 6035
  • Published Date: May 16, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2023, the industry size of the gaming PC industry was over USD 53 Billion.

The market size for the gaming PC market is expected to cross USD 189 Billion by the end of 2036 expanding at a CAGR of 15% at the projected period i.e., between 2024-2036.

The major players in the market are Acer Inc., Advanced Micro Devices, Inc., Alienware (Dell Inc.), CORSAIR, NVIDIA, CyberPowerPC, Lenovo Group Ltd., Razer Inc., Digital Storm, Micro-Star International (MSI), DeNA, Sega Corporation, Gumi, SQUARE ENIX and others.

The casual gamers segment is anticipated to acquire a share/size of 70% during 2024-2036.

The APAC gaming PC sector is poised to hold a 35% share by the end of 2036.
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