Gaming PC Market Trends

  • Report ID: 6035
  • Published Date: Sep 17, 2025
  • Report Format: PDF, PPT

Gaming PC Market Growth Drivers and Challenges:

Growth Drivers

  • Radical increase in the number of gamers globally - Every year, more people play video games because more people of all ages and genders are discovering titles they like, and the industry itself is expanding and becoming more valuable. 3.11 billion people play video games worldwide, and the number is growing yearly, according to current data.

    A new content ecosystem has also emerged, mostly driven by live streams, esports competitors, and game content providers. Fantasy sports and real-money gambling continue to lead the way in terms of income generation. To put it mildly, 2022 was an incredible year for the gaming sector and will further raise its business in the coming future.
  • Recent advancement in the internet infrastructure - High-speed internet connectivity and the presence of the Internet of Things (IoTs) is one of the numerous motivating reasons that have been propelling the expansion of esports as well as gaming PCs. In line with Word Bank research, over the past 20 years, there has been a 1,000-fold growth in global data traffic.

    Digital data may theoretically circle the world five times in a second as it travels thousands of kilometers at the amazing speed of 200,000 km/s over this seamless global data infrastructure supply chain. Thus, the need for data infrastructure is rising at an exponential rate due to the data explosion.

    The whole gaming experience has been affected by having access to broadband and 3G/4G spectrum for high-speed Internet connections. In the past, lags occurred during gameplay when using a regular internet connection because it was insufficient.
  • Increasing demand in female gamers for games on PC - The gaming PC market survey predicts that 37% of gamers in Asia are female and that the percentage of female gamers is expanding at a rate of 11% per year, which is nearly twice as fast as that of male gamers.

    Apart from this, 53% of gamers in Southeast Asia are female, with the Philippines having the highest number at 63%. Robust increases throughout Asia and the MENA area are still observed, despite the less balanced economies in South Asia, China, and MENA.

Challenges

  • Casual gamers interested in mobile and tablets - Because smartphones and tablets are so accessible, the customer base for mobile gaming is far wider and more varied. The industry has grown significantly as a result of the ease of mobile gaming and the rising power of mobile devices. Advertisements for mobile games can be found on TV, billboards, digital platforms, newspapers, magazines, and even transit media.
  • Rising competition on the appeal of gaming PCs - Recently, the appeal of having a gaming PC has increased dramatically, escaping the confines of specialized markets and permeating popular culture. However, building a computer from scratch seems like a daunting endeavor to many.

Base Year

2025

Forecast Period

2026-2035

CAGR

11.5%

Base Year Market Size (2025)

USD 65.52 billion

Forecast Year Market Size (2035)

USD 194.59 billion

Regional Scope

  • North America (U.S., and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)

Browse key industry insights with market data tables & charts from the report:

Frequently Asked Questions (FAQ)

In the year 2026, the industry size of gaming PC is assessed at USD 72.3 billion.

The global gaming PC market size was valued at over USD 65.52 billion in 2025 and is expected to register a CAGR of around 11.5%, exceeding USD 194.59 billion revenue by 2035.

Asia Pacific gaming pc market will hold more than 35% share by 2035, fueled by rapid growth in the gaming industry and high average gaming hours.

Key players in the market include Acer Inc., Advanced Micro Devices, Inc., Alienware (Dell Inc.), CORSAIR, NVIDIA, CyberPowerPC, Lenovo Group Ltd., Razer Inc., Digital Storm, Micro-Star International (MSI), DeNA, Sega Corporation, Gumi, SQUARE ENIX.
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