Gaming Console Market Trends

  • Report ID: 6730
  • Published Date: Nov 22, 2024
  • Report Format: PDF, PPT

Gaming Console Market Trends

Growth Drivers

  • Growing popularity of online and multiplayer gaming: The gaming console market is growing substantially on account of the growing demand for social and interactive experiences. With the growth in internet connectivity around the world, more gamers look forward to engaging in competitive or cooperative play and getting steeped into immersive online communities. This move towards social gaming has catalyzed the development of online multiplayer features with games. For instance, in September 2024, BlueStacks unveiled their new feature, Play Together It assists in imagining live streaming the gameplay and playing alongside in real-time. Thus, this feature makes the gameplay even more appealing while driving sustained demand.
  • Rise in esports and streaming platforms: The escalation in esports and streaming platforms has heightened commercialization and public popularity for competitive gaming. Esports, has professional tournaments, sponsorships, and media rights that attract tremendous global audiences. This has fueled higher demand for high-performance consoles that support competitive gaming, alongside new avenues of content creation and game exhibition has aided in brand visibility. For instance, in June 2022, Microsoft's Xbox entered Samsung Gaming Hub, to include the Xbox App on Smart TVs. With this association, users will now be able to stream over 100 games of top-notch quality through subscribing to Xbox Game Pass Ultimate. As esports grows, the consoles are becoming increasingly important, thus also triggering market growth.

Challenges

  • Digital ownership and monetization issues: The critical issue regarding the gaming console market is primarily an increase in concern over the low resale value of digital content. In addition, a myth that states physical games could be resold or traded, further reduces consumer flexibility and perceived ownership. This has resulted in quiescent growth among gamers, particularly as the industry increasingly shifts towards subscription models and microtransactions. As consumer demands for greater transparency and fairness in digital transactions continue to grow, pressure mounts upon console manufacturers and game publishers to resolve these issues while keeping monetization profitable.
  • High production cost and component shortage: The advanced consoles which are integrated with high-performance processors, graphics cards, and storage solutions result in a higher manufacturing process. In addition, major supply chain disruptions across the world, especially due to the COVID-19 outbreak, have caused significant shortages of key components, which delay production and therefore limit the number of consoles available for the consumer. This would not only negatively impact the pricing strategy of console makers but also impact consumer access and contribute to inflationary pressures and slow growth in the gaming console market as a whole.

Gaming Console Market: Key Insights

Base Year

2024

Forecast Year

2025-2037

CAGR

5.2%

Base Year Market Size (2024)

USD 26.8 billion

Forecast Year Market Size (2037)

USD 49.2 billion

Regional Scope

  • North America (U.S., and Canada)
  • Asia Pacific (Japan, China, India, Indonesia, Malaysia, Australia, South Korea, Rest of Asia Pacific)
  • Europe (UK, Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Latin America (Mexico, Argentina, Brazil, Rest of Latin America)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)
Get more information on this report: Request Free Sample PDF

Browse Key Market Insights with Data Illustration:


Author Credits:  Abhishek Verma


  • Report ID: 6730
  • Published Date: Nov 22, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2024, the industry size of the gaming console market was estimated at over USD 26.8 billion.

The market size of the gaming console market is projected to cross USD 49.2 billion by the end of 2037 expanding at a CAGR of 5.2% during the forecast period i.e., between 2025-2037.

The major players in the market are Logitech Inc., NVIDIA Corporation, Microsoft Corporation, Valve Corporation, PlayJam, and others.

Based on application, the non-gaming segment is anticipated to garner the largest market share of 64.3% by 2037 and display lucrative growth opportunities during 2025–2037.

The market in North America is projected to hold the largest market share of 64.3% by the end of 2037 and provide more business opportunities in the future.
Inquiry Before Buying Request Free Sample
logo
  GET A FREE SAMPLE

FREE Sample Copy includes market overview, growth trends, statistical charts & tables, forecast estimates, and much more.

 Request Free Sample Copy

Have questions before ordering this report?

Inquiry Before Buying
Inquiry Before Buying Request Free Sample