Computer Graphics Market Trends

  • Report ID: 354
  • Published Date: Nov 08, 2024
  • Report Format: PDF, PPT

Computer Graphics Market Trends

Growth Drivers

  • Upsurge in Internet Usage – With changing time scenarios, the usage of the internet is growing so fast. The widespread use of the internet is now regarded as routine in many developed economies. It permeates daily life and social interactions as well as politics and culture. A notable penetration of the internet has been observed in emerging economies as well, which is leading up the demand for computer graphics to the next level. According to the World Bank report, number of internet users touched 60% of the world’s population in 2020.  
  • Escalating Use of 3D Printing in Businesses – For instance, the proportion of businesses using 3D printing for bridge production has increased dramatically, rising from 36% in 2019 to 58% in 2021. Finally, more than 6 out of 10 companies are now using 3D printing for manufacturing components.
  • Worldwide Proliferation in Gaming Industry – For instance, the gaming industry is estimated to be nearly USD 205 billion worth by 2022.
  • Escalation in OTT Platforms Viewership – It is observed that the number of people that are expected to engage with OTT service providers by the end of 2022 is estimated to be nearly 196 million.
  • Spiking Boost in Social Media Use - In July 2022, the number of social media users worldwide reached around 4.75 billion, accounting for 60% of the total global population.

Challenges

  • Increasing Cost of Advanced Innovation in Visual Effects - Visual effects are an expensive component of filmmaking owing to the necessary electronics and the labor put in by artists. If the overall budget is USD 1,000 per minute, overall VFX costs are going to be between USD 20,000 and USD 5,000 per minute. The artists' annual wages consume the majority of the budget.
  • Condition of Hardware Change as of Constant Upgradation
  • Concerned Effects of Recession and Inflation

Computer Graphics Market: Key Insights

Base Year

2022

Forecast Year

2023-2033

CAGR

~10%

Base Year Market Size (2022)

~ USD 30 Billion

Forecast Year Market Size (2033)

~ USD 90 Billion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)

Base Year

2024

Forecast Year

2025-2037

CAGR

10.2%

Base Year Market Size (2024)

USD 36.52 billion

Forecast Year Market Size (2037)

USD 129.09 billion

Regional Scope

  • North America (U.S., and Canada)
  • Latin America (Mexico, Argentina, Rest of Latin America)
  • Asia-Pacific (Japan, China, India, Indonesia, Malaysia, Australia, Rest of Asia-Pacific)
  • Europe (U.K., Germany, France, Italy, Spain, Russia, NORDIC, Rest of Europe)
  • Middle East and Africa (Israel, GCC North Africa, South Africa, Rest of the Middle East and Africa)

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Author Credits:  Abhishek Verma


  • Report ID: 354
  • Published Date: Nov 08, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of computer graphics is estimated at USD 39.5 billion.

The computer graphics market size was valued at USD 36.52 billion in 2024 and is set to exceed USD 129.09 billion by 2037, expanding at over 10.2% CAGR during the forecast period i.e., between 2025-2037. Upsurge in internet usage, escalating use of 3d printing in businesses, worldwide proliferation in gaming industry, and escalation in OTT platforms viewership will boost the market growth.

North America industry is poised to dominate majority revenue share of 30% by 2037, driven by technological advancements along with presence of numerous visual effects (VFX) companies, increasing popularity of e-sports, surging internet usage, and massively increasing online gaming sector in the region.

The major players in the market include Intel Corporation, Adobe Inc., Advanced Micro Devices, Inc., Arm Limited, Sony Corporation, Imagination Technologies Limited, Autodesk Inc., Microsoft Corporation, NVIDIA Corporation, Dassault Systèmes S.A.
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