Cloud Gaming Market size was valued at USD 1.62 billion in 2023 and is likely to reach USD 197.52 billion by 2036, registering around 44.7% CAGR during the forecast period i.e., between 2024-2036. In the year 2024, the industry size of cloud gaming is estimated at USD 2.2 billion. The growth of the market can be attributed to the growing trend of e-gaming, along with increasing prevalence of gaming as a profession. Increasing use of electronic devices, such as, mobile phones, tablets, laptops and others, along with rising popularity of online and cloud gaming among the youth, are anticipated to primarily drive the market growth.
Moreover, growing global internet accessibility to support online gaming, coupled with constant advancements in the cloud computing technology are estimated to boost the market growth. According to the statistics by the World Bank, in 2019, 56.727% of the total population used internet globally. Escalating use of smartphones, along with technologies, such as, virtual reality (VR), augment reality (AR), and mixed reality, are projected to further strengthen the market growth.
Author Credits: Abhishek Verma
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