Anime Market Analysis

  • Report ID: 6101
  • Published Date: Nov 15, 2024
  • Report Format: PDF, PPT

Anime Market Analysis

Type (T.V., Videos, Movies, Music, Live Entertainment, Internet Distribution, Merchandising, Pachinko)

Merchandising segment is projected to hold more than 33% anime market share by 2037. The segment growth can be attributed to a vast array of merchandise that caters to fans of all ages. Fans seek to bond with their favorite characters and shows off-screen, and merchandise provides a tangible way to do so. The strong emotional link that fans have with their favorite anime characters and series drives up the demand for merchandise. Also, technology and manufacturing advances have made it easier to produce high-quality and diverse anime products. This has resulted in a broader range of goods available for fans, catering to various tastes and interests. Merchandise can range from statues of anime characters, posters, e-commerce apparel, badges, character paraphernalia, etc.

Genre (Action and Adventure, Sci-Fi and Fantasy, Romance and Drama, Sports, Others)

By 2037, action and adventure segment is anticipated to dominate over 39% anime market share. The segment growth can be explained due to its historical dominance and the preference for series like Dragon Ball Z, One Piece, and Naruto, among others. These series have a loyal fan base and have successfully captivated viewers with engaging stories, vivid characters, and high-energy action scenes. The genre's capacity to blend excitement, suspense, and heroism attracts a wide range of audiences, boosting its popularity and growth. The strong stories, unique characters, and eye-catching animation have all played a role in its success and market leadership.

Our in-depth analysis of the anime market includes the following segments:

          Type

  • T.V.
  • Videos
  • Movies
  • Music
  • Live Entertainment
  • Internet Distribution
  • Merchandising
  • Pachinko

          Genre

  • Action and Adventure
  • Sci-Fi and Fantasy
  • Romance and Drama
  • Others
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Browse Key Market Insights with Data Illustration:


Author Credits:  Abhishek Verma


  • Report ID: 6101
  • Published Date: Nov 15, 2024
  • Report Format: PDF, PPT

Frequently Asked Questions (FAQ)

In the year 2025, the industry size of anime is evaluated at USD 36.65 billion.

The anime market size was valued at USD 34.06 billion in 2024 and is set to exceed USD 110.82 billion by 2037, registering over 9.5% CAGR during the forecast period i.e., between 2025-2037. Access to anime via streaming services and games will drive the market growth.

Asia Pacific industry is set to hold largest revenue share of 40% by 2037, influenced by rapid urbanization in the region.

The major players in the market are MAPPA Studio, Studio Ghibli, Toei Animation, Aniplex, Studio Pierrot, Madhouse, Sunrise, Bones, and others.
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