Animation Market size was over USD 413.2 billion in 2023 and is predicted to cross USD 1100 billion by the end of 2036, expanding at a CAGR of 8.2% during the forecast period, i.e., 2024-2036. In 2024, the industry size of animation is evaluated at USD 444.1 billion.
AI training for character movements has gained traction in the past few years. Considering the changing landscape of animated films and television works, AI in filmmaking takes center stage. More companies in the space are seeking AI-simulated technologies and reinforcement learning models to create virtual characters with human appearance and language interaction functions. In March 2022, NVIDIA introduced an AI-driven virtual character system capable of providing animators and game developers with a wide set of virtual characters. Several other platforms offer tools to create custom AI avatars, including Deepbrain AI, Synthesia, VEED.IO, and Colossyan Creator.
With new research and advancements, redundant models and algorithms are being replaced by more efficient counterparts, including Recurrent Neural Networks (RNNs), Generative Adversarial Networks (GANs), and deep reinforcement learning. The advent of deep learning and generative adversarial networks (GANs) in 2020, introduced new possibilities for the animation market. OpenAI's GPT-3 model, can create images based on textual descriptions, demonstrating the potential for creating animated facial expressions and body movements. As AI technology continues to improve, its application in the market is estimated likely to emerge as a key trend.
Growth Drivers
Challenges
Base Year |
2023 |
Forecast Year |
2024-2036 |
CAGR |
8.2% |
Base Year Market Size (2023) |
USD 413.2 billion |
Forecast Year Market Size (2036) |
USD 1100 billion |
Regional Scope |
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Product (3D Animation, 2D Animation, Stop Motion, Flipbook Animation)
The 3D animation segment in the animation market is poised to surpass USD 183.1 billion in the coming years, impacting the animation landscape. Significant growth in the revenue share is driven by its realism, depth, and fascinating visual appeal. The prevalence of 3D animation in films, TV series, and video games is evidence of its dominance. For instance, the Academy of Animation Art in 2023 stated that 3D animation generated a share of 50% in 2020 with a revenue of USD 16.6 billion. Additionally, its quality and efficiency have increased due to technological advancements in motion capture, rendering, and 3D modeling. This has boosted its application across industries and sped up the growth of this market. The need for high-quality visual content in entertainment and other industries is augmenting 3D animation's lucrative growth.
Industry (Media and Entertainment, Direct, Education, Aerospace and Defense, Manufacturing, Automotive, Healthcare)
Media and entertainment segment is set to dominate around 45.2% animation market share by the end of 2036. The demand for animated content in motion pictures, television shows, advertisements, and online platforms is set to contribute to the growth of this sector. Researchers at Research Nester published a report in 2023, that concluded that the adult animation demand in the U.S. increased by 151.6% between 2020 and 2023.
In addition, stop motion's cross-cultural appeal and storytelling adaptability make it the dominating sector. Animated films are also used in online education to produce interesting and instructive content; this trend has accelerated as e-learning has increased. Growth in this sector will augment the education technology (EdTech) share soon. Moreover, animation is used in various categories including architecture and healthcare for simulations and visualizations.
Our in-depth analysis of the global market includes the following segments:
Product |
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Industry |
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Revenue Stream |
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North America Market Statistics
The animation market in North America is set to hold the largest share of 45.2% during the forecast period. The growth in this region is poised due to the rise in virtual animated shows and movies. Academy of Animation Art 2024 observed that in 2022 about 50% of animated films were from North America. The gain in this sector will augment the virtual production value in the near future.
In the U.S., the prevalence of companies such as Nickelodeon, Disney, and Fox Studios acted as a growth driver for animation jobs, surpassing 25% by 2022. This will demand for skilled animators and animation studios in the forecast period. The International Trade Administration estimated in 2020 that the U.S. Media & Entertainment landscape was the largest, valued at around USD 600 million out of USD 2 trillion global revenue share.
Canada showed a slated demand for animated games along with advanced developments such as CGI. According to a report by the Entertainment Software Association of Canada in 2021, 937 video game companies such as Whimsy Games and HB Studios were registered which was an increase of 35% through 2019. This will act as a growth factor for the animation market in the coming years.
APAC Market Analysis
Asia Pacific will also encounter a huge growth in the animation market value during the forecast period with a notable size. This region will account for the second position in this landscape owing to the rapid internet penetration, coupled with the demand for animated movies. The Mobile Economy Asia Pacific 2022 estimated that in 2021 internet users surpassed by 1.2 billion in APAC, which is about 45% of the APAC population.
In China, there has been an increase in OTTs owing to the high demand for entertainment platforms. A recent report by Research Nester in 2022, estimated an increase of 19% in OTT users in China in the last 3 years. This preference for OTT will propel the animation landscape during the forecast period.
Nippon Communication Foundation in 2024, stated that in Japan the box office market revenue increased by 3.9% in 2023 to USD 1.3 trillion driven by a strong performance by animated films. Moreover, the prevalence of various animation companies such as Studio Ghibli, Studio Bones, and Kyoto Animation in this country will fuel the revenue share.
Animation market growth is estimated to witness a lucrative share during the forecast period. The competitive environment is attributed to the tremendous spike in investments in animation studios globally. Animation UK published a list of various Indie Animation Funding such as Arts Council England, GLAS Animation Grant program, and ScreenSkills Bursaries: Career Progression Funding. More companies are entering this sector owing to the potential growth opportunities. In the forecast period, the market will observe emerging competitors and a growing demand for animated content around the world.
Some of the key players include:
Author Credits: Abhishek Verma
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